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3D source code. Bicubic patch in Ferguson representation |
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Bi-cubic patch in Ferguson representation ![]() The patch is a generalization of bi-qubic segment to two-dimensions case : vectors a0, a1, a2, a3 depend on the second parameter v : ![]() While v is changing from 0 to 1, the curve r = r(u) moves and its shape changes to cover the surface ![]() In the matrix form, ![]() To define the surface, it is necessary to specify 16 vector coefficients. To implement this, you can set at the
four corners, for example.Vectors ru and rv are proportional to tangent vectors Tu and Tv to parametric curves v = const and u = const. Vector ruv defines speed at which vector Tu changes with v and vector Tv with u. That is why vector ruv is called twist vector. Then the matrix representation for the Ferguson patch is ![]() ![]() |
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